The Wheel · unmatched cases
🎲🎲
Two dice set your balls — the cases dealt this round. Not every case has its summary on the table (at least one does), and every precedent takes one claim only — a wrong claim locks it for the round, so no spamming chips to fill the vault. Fake summaries lurk: pick one and the house takes a matched pair. End a round with nothing matched and the house takes one too.
The Table
Roll the dice to deal your first cases.